Wednesday, February 5, 2014

Connie's Birthday Gift 2014

After 6 years of being together I finally made my wife a sentimental gift. I made a combo image of our dog Bethany, deceased dog Sprite and Connie as a Squidz carrying a raccoon flag. I printed it on T-shirt transfer paper and ironed it on a plain dark blue shirt. I have a proper version on order through customink .



Diablo Holiday 2013 Community Art Piece

A bog family holiday piece that I digitally painted along with Vaeflare and Richie for the Diablo community.










Twisted Holidays Forum Challenge
This was for a forum challenge "Twisted Holidays". A Christmas Tree that eats children (Anglerfish star lure)



Blizzcon 2013 - Artist's Stage Malthael Sketch

Here's a sketch of Malthael that I did live for the Blizzcon 2013 Artist's Stage.





A few practice sketches...




 I was very nervous..


 Ben, Bird and myself


Nick, myself and Rob

Final Fantasy 6 Fan Art - Lethe River Ultros Battle WIP

This is a piece I was/am working along side with many of my friends who banded together to create awesome art for Gamers for Good. I just need to wrap it up with a color and AO pass. Thanks to Peet and Liz for making this amazing non-profit happen!



Sketches from 2013

Here are a bunch of sketches that I did between July - November 2013:













A Zeratul for Jussi - July 2012

This was a drawing I did for Jussi who I met while I was at the hospital in Coswig, Germany (first trip in July 2012). He's a huge fan of Starcraft 2 who frequented the Master League during that time..very impressive. The Team 1 folks later sent him a big box of goodies, which he appreciated.


Monday, February 3, 2014

Diablo 3 Stuff

       It's been a long time and I'm not dead yet! In an effort to keep this blog chronological I have posted images of many of the Diablo 3 Environments that I worked on before 2012. Many of the areas were done in collaboration with other artists on the team but I was the owner of zones such as the Festering Wood and the Fields of Slaughter/Edge of the Abyss.

My focus was level/zone art (building components/assets and putting them together using Maya and our editor) but I also worked on some layout, lighting, textures, icons, skyboxes and assisted with a few of the scripted sequences for the game.

Personal Environment Art Keystones:

Depth - by using fog to create value separation to split the environment into clear planes

Silhouette - using layered alphas to create interesting shapes (ex. trees, rocks, spikes etc.)

Points of Interest - using lighting and color to focus the viewer (torches,lava, local fog)

Story - tell a simple story (ex. parts of a bridge collapsed due to a past war, old ropes and pulleys to move supplies, abandoned campsite, barricades, ruins etc.)














Diablo 3 Launch Pics (Irvine Spectrum 5-14-2012)

A bunch of us did not shave for many months (even years for some) and were shaved up on stage during the Diablo 3 launch event. I am the half looking guy with the glasses on the right.

I added the extra challenge of not cutting my hair.

 Amazing cosplay...

At the signing table with a few of my fellow Team 3 members (along with another Kevin Griffith).

 Pinto's beard and my hair.

 The Bankards, my wife Constance and Jay.


 The Griffiths.